Steve;I would be glad of some more feedback. I have cleaned up a little.
1. Took out one superfluous track leading to turntable. That gives more space at the 'corner' which I envision as prime operating space.
2. I am thinking about maybe adding a 'program' track there, i.e. lower left of the TT along the edge. Should be easy to wire an isolating DPDT and plug into my Zephyr.
3. I took out one TO in the south spurs. That was merely to give a resting place for the industrial switcher I envision working the industries. But, in reality, I can park it most anywhere.
4. I still envision this as a modified twice around. The op plan is to allow road freights to leave the yard head first and take the outer loop, then the inner loop, and then drop cars for the industries and then take the reversing loop to return to the yard headfirst. Once in the yard on the main, there would be an EM uncoupler to disconnect the steam locomotive and allow it to 'escape' to first ladder branch. The to get to the engine servicing area and RH. Steam/diesel switcher would 'work' the ladder, preparing outbound strings.
5. While the road loco is out on the main loops, also the switchers can classify in the yard. This will give me opportunity to let the road run the loops while working the yard and even maybe the industries, although I can see that would be a challenge.
6. Again, the entire north edge is against a wall, entire west edge is free. Most of the east is is free standing, except where the 'L' goes into an alcove, which is portrayed by the heavy red lines.
Thoughts? COmments? SUggestions? all welcome, TIA
Given your available space, and the curve radii dictated by your modeling scale, I think you have a good plan. I also think your idea of a full-time dedicated programing track to the left of the turntable, is very smart.
When you say, "the entire west edge is free," does that mean there is enough space along that western edge for you to walk along that side of the layout? (One of the problems I have in evaluating your benchwork & track plans, is not being able to see the surrounding room.)
I assume that your layout is the size and shape shown on your plans because you don't have room for anything more.
For instance, if there is a walkable "aisle" along the west side of the layout, that would mean you could reach the main section of your layout from both sides. That, in turn opens up the option of visually dividing the main section of your table into two separate scenes, with a double-sided backdrop. This would be very useful for disguising the ("round & round the little train goes" look,) so common to many layouts. Instead, the train would simply enter a given scene, do any switching needed, and then move out of that scene, and on to the next, just as the prototype does.
This may, or may not, be something you want to do of course. On your railroad, you rule.
My layout is set up this way, and I think the way the trains are seen to be traveling along from one town to another, looks very realistic. I have plenty of places where there actually are many tracks close to each other, and filling up most of my very restricted space.
These are two of the things I preach against, but my layout doesn't look like a gaggle of pointless track cramming because about half the track is hidden from view. (It is, however, accessible for track cleaning, and maintenance, via removable backdrops, & sections of scenery.)
It's all about manipulating the viewer's perception when we face the impossible task of representing something as huge as a real railroad in our always-too-small spaces.
Looks better each time!
Traction Fan 🙂