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Discussion Starter #221
Well, no winter would be complete without some upgrades/ modifications to the railroad. After growing tired of the modified oval, but feeling stuck somewhat, i decided to see if I could add a leg to the HO. I used the yard space, and somehow managed to get it working smoothly. A small amount of filling was required of course. Next step is to ballast. I still need to add my second and third signals, but getting over on that side even to drill one little hole.. Well, simply haven't been in the mood.

But.. The pictures are the result of my 7 hours of work. I don't think it's going to allow me to run my road switchers, but I will see.

This adds some interest, as it is another experiment with space, depth and going through and center of an area, and not just around that area..


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Looking good!

Well, no winter would be complete without some upgrades/ modifications to the railroad. After growing tired of the modified oval, but feeling stuck somewhat, i decided to see if I could add a leg to the HO. I used the yard space, and somehow managed to get it working smoothly. A small amount of filling was required of course. Next step is to ballast. I still need to add my second and third signals, but getting over on that side even to drill one little hole.. Well, simply haven't been in the mood.

But.. The pictures are the result of my 7 hours of work. I don't think it's going to allow me to run my road switchers, but I will see.

This adds some interest, as it is another experiment with space, depth and going through and center of an area, and not just around that area..


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MatroxD;

That looks like a good little extension to your layout. What is the gray roof on black steel support legs structure that spans the track?

Traction Fan?
 

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That makes sense

Thanks much Traction. That actually us part of the Walthers "Vulcan Manufacturing" kit. I never installed the overhead crane, which I really should.
Here's the link:

https://www.walthers.com/vulcan-manufacturing-company-kit-9-x-9-3-8-x-8-quot-22-9-x-23-8-x-20-3cm


And thanks, just trying something different, which scratching the "need to build"itch..
matroxD;

OK now I get it. Yes it would be cool with the gantry crane, especially If you could motorize the crane. A pair of slow-speed gear motors from Hankscraft (see bottom photo) a small electromagnet, some fine wire, and some thread; would be all you'd need. Perhaps you could move it, and the big gray building to the right in your photo, close together, to form one large industry. "The Vulcan Iron Works", or whatever you like. It would make a spectacular display!

Just a suggestion.

BTW I use the Hankscraft motors in my photo to operate turnouts. However four of this bunch open and close four pairs of doors on the engine house above the white part of the control panel.

Good luck, have fun;

Traction Fan :smilie_daumenpos:

Cedar Falls control panel.JPG

Cedar Falls motors & linkages.JPG
 

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Discussion Starter #225
matroxD;

OK now I get it. Yes it would be cool with the gantry crane, especially If you could motorize the crane. A pair of slow-speed gear motors from Hankscraft (see bottom photo) a small electromagnet, some fine wire, and some thread; would be all you'd need. Perhaps you could move it, and the big gray building to the right in your photo, close together, to form one large industry. "The Vulcan Iron Works", or whatever you like. It would make a spectacular display!

Just a suggestion.

BTW I use the Hankscraft motors in my photo to operate turnouts. However four of this bunch open and close four pairs of doors on the engine house above the white part of the control panel.

Good luck, have fun;

Traction Fan :smilie_daumenpos:

View attachment 519866

View attachment 519868
Hmmmnnn, that is an idea.. The cement factory though, I was going to make it my "main" industry. Walthers I noticed about a week ago makes a full cement factory with multiple buildings. I have had the desire to expand the factory. The goal is going to be incorporating the current silo building into that:

https://www.walthers.com/valley-cement-plant-kit


Then, the track now has a Y and some pretty complex curving in that area. I'd have to reorder the buildings after I built them.

Then, the roadhouse and that grey craine holder, they would go down to the other end with Vulcan, and the rail lines there.. definitely would and will be a bit of change on both ends of the layout. And I have to check, too seer if I can motorize it later. Actually both of them...
 

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Sounds good

Hmmmnnn, that is an idea.. The cement factory though, I was going to make it my "main" industry. Walthers I noticed about a week ago makes a full cement factory with multiple buildings. I have had the desire to expand the factory. The goal is going to be incorporating the current silo building into that:

https://www.walthers.com/valley-cement-plant-kit


Then, the track now has a Y and some pretty complex curving in that area. I'd have to reorder the buildings after I built them.

Then, the roadhouse and that grey craine holder, they would go down to the other end with Vulcan, and the rail lines there.. definitely would and will be a bit of change on both ends of the layout. And I have to check, too seer if I can motorize it later. Actually both of them...
MatroxD;

That sounds good, though it would be quite a project. I can't see the other end of your layout in the photos, but it sounds like you have it at least partially figured out. Here's two other possibilities , if you find that moving that "crane" building is impractical. 1) You could make it the RR car loader for the cement plant. You might use a conveyor instead of the crane, or a tube could represent a screw conveyor housed within a large pipe. Either conveyor could load covered hopper cars with cement. 2) Since you're a little cramped for space in that area, the "rest" of the cement, or iron industry that needs a crane/conveyor could be painted or photoshopped onto the backdrop. Only the crane building would be a 3D model.



good luck, have fun;

Traction Fan :smilie_daumenpos:
 

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Sounds good

Hmmmnnn, that is an idea.. The cement factory though, I was going to make it my "main" industry. Walthers I noticed about a week ago makes a full cement factory with multiple buildings. I have had the desire to expand the factory. The goal is going to be incorporating the current silo building into that:

https://www.walthers.com/valley-cement-plant-kit


Then, the track now has a Y and some pretty complex curving in that area. I'd have to reorder the buildings after I built them.

Then, the roadhouse and that grey craine holder, they would go down to the other end with Vulcan, and the rail lines there.. definitely would and will be a bit of change on both ends of the layout. And I have to check, too seer if I can motorize it later. Actually both of them...
MatroxD;

That sounds good, though it would be quite a project. I can't see the other end of your layout in the photos, but it sounds like you have it at least partially figured out.

good luck, have fun;

Traction Fan :smilie_daumenpos:
 

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Discussion Starter #228
MatroxD;

That sounds good, though it would be quite a project. I can't see the other end of your layout in the photos, but it sounds like you have it at least partially figured out. Here's two other possibilities , if you find that moving that "crane" building is impractical. 1) You could make it the RR car loader for the cement plant. You might use a conveyor instead of the crane, or a tube could represent a screw conveyor housed within a large pipe. Either conveyor could load covered hopper cars with cement. 2) Since you're a little cramped for space in that area, the "rest" of the cement, or iron industry that needs a crane/conveyor could be painted or photoshopped onto the backdrop. Only the crane building would be a 3D model.



good luck, have fun;

Traction Fan :smilie_daumenpos:
Hi Traction,

Hmmmnnn.. Lol, you were right in that it would quite a project incorporating the cement complex, and moving things around on the layout. I really like your crane idea! However, what about this(since your lending your creative brain and imagination power, that I'm most appreciative of.. Im highly mechanical, lacking almost completely in artistic),a regular crane kit? I don't know it's technical type, and I have yet to take pictures with the new buildings in place, but I was imagining dump trucks and bulldozers.

I have to redo the surface anyhow, so I figured mostly sand colored, and then lots of trucks, along with maybe a large sand pile. I need for once to research a little also. I have put this off on the layout, and it's associated buildings. But I'm finding more and more, I'm being drawn to that. The only thing unfortunately is what we briefly touched on: my weathering/ making things look real skills.. I know this would basically(in the back of my head) ruin things, in the process of learning, and getting better. But that's where it looks like im being led.

So what are your thoughts on that scenario?
 

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Discussion Starter #229
MatroxD;



That sounds good, though it would be quite a project. I can't see the other end of your layout in the photos, but it sounds like you have it at least partially figured out.



good luck, have fun;



Traction Fan :smilie_daumenpos:
Hey again Traction:

Well yes and no about me having things figured out. It's funny because with the trains I have just "flown by the seat of my pants" completely.. But it's getting in the way in some aspects at this point. There are things I'd for sure change if I could.. Mostly, that when I started this version and expansion from the 4x4, I believe I had maybe 5 buildings. It goes without saying that this has astronomically increased. I have experimented and tried tons of new things, and at this point I've recognized an impass. Basically some things are either redundant, or more realistically, require modification to fit in my space. I have moved a ton of things to fit the cement facility.

The rail repair shed in particular I need to figure out if I can fit it on the backside of the layout. It is threw only place it can possibly go. But I requires modification, and something different, that I'm not sure would look right: the train(HO) would pass through it, somewhat like a tunnel, and im not sure if that would look weird or not(these are my thoughts before I modify the back of the building). But I don't want to waste a nice sized building, by not using it. Then, I have the fourth building in the cement complex(it stated it was the storage building), still needs to vee built and placed.

The other thing are weathering powders and washes, no clue where to begin. I was thinking maybe black, rust, white, and brown/ earth(dirty brown) to begin with?
 

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What's a"regular crane?

Hi Traction,

Hmmmnnn.. Lol, you were right in that it would quite a project incorporating the cement complex, and moving things around on the layout. I really like your crane idea! However, what about this(since your lending your creative brain and imagination power, that I'm most appreciative of.. Im highly mechanical, lacking almost completely in artistic),a regular crane kit? I don't know it's technical type, and I have yet to take pictures with the new buildings in place, but I was imagining dump trucks and bulldozers.

I have to redo the surface anyhow, so I figured mostly sand colored, and then lots of trucks, along with maybe a large sand pile. I need for once to research a little also. I have put this off on the layout, and it's associated buildings. But I'm finding more and more, I'm being drawn to that. The only thing unfortunately is what we briefly touched on: my weathering/ making things look real skills.. I know this would basically(in the back of my head) ruin things, in the process of learning, and getting better. But that's where it looks like im being led.

So what are your thoughts on that scenario?
MatroxD;

What kind of crane, and other equipment, you would use depends on the nature, and weight, of the commodity the crane Is supposed to lift. I suggested getting the gantry crane that goes with the Walthers "vulcan Iron works" kit you have, or want to buy. If it's an iron works, it would logically receive a lot of scrap metal, which a magnet-equipped gantry crane would unload from gondola cars and possibly cary into the building, or stack in a pile, or deposit on a conveyor belt that carries the scrap into the plant to be melted down. Once new iron products are made, could be loaded onto gondola, or flat cars, for delivery to an "Off the layout" (not modeled) destination. The heavy-duty gantry crane, and electromagnet, would be very appropriate for iron, but not for sand.
Sand would be loaded into gondolas, or hopper cars, by a conveyor, or crane, or gravity, (from overhead bins which were themselves filled by conveyors.
The hoppers might be the covered type, and the gondolas have the large removable covers, to protect the clean, dry, sand from dirt and rain. Gondolas (with the cover removed by the crane) might be filled by a smaller boom crane on caterpillar tracks, and equipped with a clamshell scoop attachment. Sand is a lot lighter than scrap metal, and isn't magnetic, so it wouldn't need as powerful a crane, or an electromagnet.

You should first decide for yourself, what commodities are processed at this industry and then choose equipment designed to handle those commodities . Historical era can also be a factor in choosing a crane, or other equipment. Front end loaders have taken over a lot of work that was earlier done by small cranes. Large front end loaders are even used to load shipping containers onto trucks or railcars. A specialised, giant, combination boom & gantry type crane would be used to get the container on or off ships. That job requires a longer reach, and a higher lift, than front end loaders are capable of.

Research is a good idea. If you see how it's done in real life, you can make a more convincing model.

regards;

Traction Fan :smilie_daumenpos:
 

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Discussion Starter #231
Hey Traction,

The crane, and anything else you or I could think of, is going to be for the cement facility im building(well, at this point need to finish). That and the surface, which is another decision that had to be made. I ended up being able to fit all 4 buildings, by placing three storage facility behind the silos(I combined the medusa silos, with three Vulcan and have a 16 silo "cube" if you can imagine.

I am not feeling too hot today, or I would have taken photos for you. But suffice it to say, that this complex alone is almost 4 feet. But it looks sweet, even without any paint or weathering(gonna try my hand at it with this facility). So that's what I'm wondering about add fat add the crane.

My layout is "tentatively" based in the 60's from what my buddy mentioned to me(he stated all my Alcos kind of determined my era). A somewhat small town, but the car's are my exception to the era.

From what your saying, sand is the main commodity I will need to lift and transport with the crane and support vehicles. But hmmmnnn just thinking of it, do I need water tanks, such as the dual ones? I will research also, but from what I think your saying I need front end loaders, and other trucks such as dump trucks.. One question though, how would I glue sand? I have grout that is light brown, but my normal formula never seemed to glue the grout down good. That, and I'd need to simulate associated piles of "sand" raw material..

I may have to bite the bullet and just begin buying period specific vehicles.. I think the vehicles overall change the looks of layouts.
 

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add fat add the crane? Gluing sand, or whatever scenery material

Hey Traction,

The crane, and anything else you or I could think of, is going to be for the cement facility im building(well, at this point need to finish). That and the surface, which is another decision that had to be made. I ended up being able to fit all 4 buildings, by placing three storage facility behind the silos(I combined the medusa silos, with three Vulcan and have a 16 silo "cube" if you can imagine.

I am not feeling too hot today, or I would have taken photos for you. But suffice it to say, that this complex alone is almost 4 feet. But it looks sweet, even without any paint or weathering(gonna try my hand at it with this facility). So that's what I'm wondering about add fat add the crane.

My layout is "tentatively" based in the 60's from what my buddy mentioned to me(he stated all my Alcos kind of determined my era). A somewhat small town, but the car's are my exception to the era.

From what your saying, sand is the main commodity I will need to lift and transport with the crane and support vehicles. But hmmmnnn just thinking of it, do I need water tanks, such as the dual ones? I will research also, but from what I think your saying I need front end loaders, and other trucks such as dump trucks.. One question though, how would I glue sand? I have grout that is light brown, but my normal formula never seemed to glue the grout down good. That, and I'd need to simulate associated piles of "sand" raw material..

I may have to bite the bullet and just begin buying period specific vehicles.. I think the vehicles overall change the looks of layouts.


MatroxD;


I'm very confused by the words "add fat add the crane in your message above.
As for gluing sand, use white (Elmer's ) glue. I spread a thin layer of full strength glue over a small area (approx. 12" x 12") with a paintbrush. Then I use a tea strainer to sift on a thin layer of sand, dirt, or grass. After that I very lightly spray water with a little alcohol in it over the sand using a household trigger pump sprayer for about 18 away. Let that dry overnight and next morning apply some "dilute white glue" (6 parts water, 1 part glue,1 part alcohol) by dripping it on. I then spray it with water again and let it dry overnight. The photos show the results using finely ground real dirt and ground foam grass.

regards;

Traction Fan :smilie_daumenpos:

Allentown covered bridge.jpg

Wye at Black River Junction.jpg

Cedar Falls module. showing lightwood bookshelf arch with enginehouse & station in background.jpg

Black River Junction from aisle.jpg
 

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Discussion Starter #233
Ahhh man.. That's my crazy keyboard(I forgot to pre read before posting). If there's one thing not smart about smartphones are the keyboards.. ugh..


And cool! That looks awesome! I will screen grab your instructions.. That first step with the white glue, do you think I could user mod podge the same way? Ahhh.. White glue costs nothing.. I will grab some tomorrow...
 

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Elmer's glue not mod podge

Ahhh man.. That's my crazy keyboard(I forgot to pre read before posting). If there's one thing not smart about smartphones are the keyboards.. ugh..


And cool! That looks awesome! I will screen grab your instructions.. That first step with the white glue, do you think I could user mod podge the same way? Ahhh.. White glue costs nothing.. I will grab some tomorrow...


MatroxD;

Mod podge is great for water, because it dries clear, and very shiny.(see photos)
It would not be good for dry land scenery because it drys very shiny, and sand, dirt, grass, etc. are not shiny, they're dull flat materials.
Elmer's glue or, (if you want a more expensive product for some odd reason) acrylic matte medium, dry flat.

regards;

Traction Fan :smilie_daumenpos:

Cape Rip. cliff & waves.JPG

Combined outflow of Black and Green rivers.jpg

Cedar Falls water tower close up.JPG

Cedar Falls water tower open.JPG
 

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Having virtually lived on a road construction site back in the 50's, there was an enormous pile of sand, a crane with a dragline bucket and 2 silos for the cement. There was a rock pile somewhere but it was the sand pile that was neat to play on - until the police showed up! The cement truck would drive under the silos and sand, rocks and cement would be metered in, then water was added and off the trucks went to mix on the way to where the pavement was put down. No TV back then but I had construction to watch every day! Watched them build 2 RR overpasses (NKP and B&O I think) using 2 different methods. One bridge was built next to the RR and then in one day was "rolled" in place! The other used a more conventional temporary trestle with the bridge built in place. (Fostoria Ohio Midblock)
 

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Discussion Starter #236
MatroxD;



Mod podge is great for water, because it dries clear, and very shiny.(see photos)

It would not be good for dry land scenery because it drys very shiny, and sand, dirt, grass, etc. are not shiny, they're dull flat materials.

Elmer's glue or, (if you want a more expensive product for some odd reason) acrylic matte medium, dry flat.



regards;



Traction Fan :smilie_daumenpos:



View attachment 520202



View attachment 520204



View attachment 520206



View attachment 520208
Thanks traction! I have an idea now, just have to try and figure it all out. The facility is done minus paint(and the supports that go under the kiln) which is going to be a big job. Im thinking first I should get the ground cover in. I looked on hobby lobby yesterday and then showed they carried sand. I might do your Elmer's and then the brown grout, covering again with Elmer's like you stated, or I could do sand.

I watched a few cement production videos last night and one thing they all had in common was tons of dust. All over the place! So I'm going to try to take my time replicating that look. Lol, how dude I have no idea yet.. Might be an experiment..

But that Elmer's tip is an awesome one. To bad i didn't know about it before I made the little yard(kinda irrelevant now since the cement factory is in there now).

But im going to rest for now. Thank you and i look forward to your reply.. Your pictures and skill are awesome!
 

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Discussion Starter #237
Having virtually lived on a road construction site back in the 50's, their was an enormous pile of sand, a crane with a dragline bucket and 2 silos for the cement. There was a rock pile somewhere but it was the sand pile that was neat to play on - until the police showed up! The cement truck would drive under the silos and sand, rocks and cement would be metered in, then water was added and off the trucks went to mix on the way to where the pavement was put down. No TV back then but I had construction to watch every day! Watched them build 2 RR overpasses (NKP and B&O I think) using 2 different methods. One bridge was built next to the RR and then in one day was "rolled" in place! The other used a more conventional temporary trestle with the bridge built in place. (Fostoria Ohio Midblock)
Thanks lemon! I need and needed all that input. Along with what traction had told me, you description is most helpful. So I will need a few machines to go in that space. The rock, sand and gravel piles are going to be the challenge to make for me I think. Basically just how to create a pile that will stay in one place. Maybe the Elmer's method traction mentioned?


Trucks/ vehicles needed:

1. Dump truck: to carry the blasted boulders.
2. Cement truck: to simulate a point to point job load pickup
3. Caterpillar type crane with claws: to move sand, gravel, e.t.c
4. A pickup: for facility staff
5. Front loader: as traction mentioned to also pick up materials
6. A rail car/ crane: to move rail cars as traction mentioned..

That's my tentative list, any other type of vehicles you all think are needed to fill out the scene?
 

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Discussion Starter #239
Well, crazy up and down temps have me feeling like my head is in a vice.. Nonetheless, I push forward....

I figured out, with a small modification, I could install the road house behind the concrete facility.. Proto- of course not.. But it looks cool..


My"imaginary thought process"- they run and of course service, their own rail line in this small semi rural self contained city. All of the inhabitants of the small town, are in someway tied to the concrete facility, whether it be directly or say, the wives and families of the workers. That sounds good to me, so it's what I'm rolling with.. At least for now..

That's all for now. Back to the nyquil and bed...
 

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Blue "roadhouse?"

Well, crazy up and down temps have me feeling like my head is in a vice.. Nonetheless, I push forward....

I figured out, with a small modification, I could install the road house behind the concrete facility.. Proto- of course not.. But it looks cool..


My"imaginary thought process"- they run and of course service, their own rail line in this small semi rural self contained city. All of the inhabitants of the small town, are in someway tied to the concrete facility, whether it be directly or say, the wives and families of the workers. That sounds good to me, so it's what I'm rolling with.. At least for now..

That's all for now. Back to the nyquil and bed...


MatroxD;

I hope your feeling better! Colds and flu are no fun at all! :(
Your concrete plant looks great! Besides being a nice looking model, it also helps disguise the sharp (but necessary) track curve by blocking our view of part of that curve. This is an old, and often-used modeler's trick. Space limitations force most of us into using some sort of oval main line in order to have continuous running. The oval and the fact that the trains are basically running round and round it, are often all-too-obvious. This spoils the illusion we'd like to create of a busy railroad transporting people and/or freight from some "point A" to a seperate "point B." Covering up dividing or blocking the view of part of the oval helps. Good job! I don't see a "roadhouse" in the sense of a rural cowboy-themed bar, in your photos. Maybe you mean the nice blue building with white trim that' on the right in the last photo? That looks good. It looks like a small simple form of apartment house or rooming house. If that's what it is, I wouldn't sweat the location near the concrete plant or the railroad track. Plenty of real world, older "Low-income housing", is close to industries and/or railroads. Your storyline sounds reasonable too. Many small rural towns were founded by railroads and often they existed for one industry, which did employ nearly everybody in that little community. There were many, and still are some "coal towns" in the U.S. for example. My prototype, the Milwaukee Road, was one of two employers in the village of Cedar Falls, WA. I have a small representation of Cedar Falls, on my layout. So far, "Cedar Falls" consists of an engine house and a small train station & track. (see photos) I plan to add more structures later, but right now I'm working on another area.

Overall, great job!

Get well dude! :eek:

Traction Fan :smilie_daumenpos:

Cedar Falls module. showing lightwood bookshelf arch with enginehouse & station in background.jpg

Cedar Falls maint. shed roof down.JPG

Cedar Falls maintainence shed roof up.JPG

Cedar Falls Station overall interior.JPG

Cedar Falls engine house.jpg

Cedar Falls control panel.JPG

Cedar Falls water tower close up.JPG

Cedar Falls water tower open.JPG
 
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