I run S-gauge for my own layout and sometimes I pick up some items in other gauges that I can resell in order to fund my own layout.
I picked up an MTH 20-2178 DD40AX Diesel and while playing around with it, seems maybe I got a lemon.
The unit came without any battery, but rather had what appeared to be two 9-volt recpeters hooked together. Consulting the owner's manual mentions 1 battery, but no pictures, but states an actual 9-volt will work in a pinch if you can't source their proprietary battery. I went ahead and disconnected these from each other and installed 2 9 volt batteries.
So putting fresh batteries in, validated with a multi-meter did nothing. There's no bell sounds when powering on or off, but there are 3 loud "clanks" when initial power is applied. Horn and whistle buttons have no effect.
The unit will power on and smokes like a champ but seemed to be stuck in neutral. I used a Z-4000 to enter programing mode and did the option 18 reset to go back to factory defaults, and while the engine reacted, it still will not advance forward or backwards.
So I've got no sound and no motion. I've read briefly about a reprogramming chip, but it seemed like a last resort. I'm hopping there would be an easier solution.
The three loud clanks are the "clanks of death", a classic PS/1 failure symptom. it's due to a failing or missing battery.
There is a reset chip that is available to reset the engine.
However, for the same price you can also get an updated chip for the locomotive that ignores the scrambled memory and will never do this again, that's what I'd order.
Yes, when you get the three clanks, the engine isn't going to move. The chip is a PLCC chip, so you MUST also pickup a PLCC extractor to remove the old chip.
I’ve never had a PS1, but having two battery connectors connected together or having two 9V batteries doesn’t sound right to me. I thought PS 1 and early PS 2 had just one 9V battery.
Yep, only one 9 volt battery, a previous owner has done some mysterious tinkering.
I have a few MTH PS-1 locos that I had bought new when first released many, many years ago. They all still run perfectly after all these years. What I did do was at the 5 year mark, I pulled the battery and replaced with a BCR, never had any problems with this set-up.
Come on guys, that second battery clip likely WAS a DIY BCR and he failed to trace where the clip went to. Nothing mysterious about it . Follow wire and actually determine what it was connected to.
So yeah, likely it a had a BCR, someone STILL managed to lock the original chip or it was locked before the DIY BCR was installed.
And think about this- what happened polarity wise when he plugged a 9V battery INTO a BCR!!!!!! That's equivalent of putting 2 9V together in dead short.
Well, there's a problem! That's a single 5V supercap, not compatible with the 5V boards. The cap has probably been destroyed by the excessive voltage from the charging circuit! It could have also damaged the board charging circuit.
I have fabricated supercap replacements for PS1 and 5V PS2 boards, but they consist of two 5V supercaps in series to achieve the voltage rating required.
It's likely that the board is OK, but you still need the chip as you're locked up in the three clanks of death. You obviously need a 9V NiMh battery as well.
Ok, guys, so new chip installed. Still testing with a normal 9v battery because according to the owner's manual it should work.
And... I've got nothing. I don't have the 3 clanks anymore, but I still don't have any motion or sound. It does let out a garbled fart noise when completely drained of power.
I again went through the "factory rest 18 option" and again, the train reacted to it, flashing it's lights, it still won't move.
This was going to be a flip for me and with the additional $50 for chip and PLCC puller, I really don't want to throw anymore money at it.
Well, if it's cosmetically in excellent shape, I might be interested in taking it off your hands. I run strictly command, so the bad board wouldn't be an issue as it would be getting a full command upgrade in any case.
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